Wonder Woman was created by William Moulton Marston and Harry G. Peter, and has a lengthy publication history. This history has sometimes included a sidekick Wonder Girl and many villains. Since her debut she has become one of the most popular and recognizable DC Comics characters, along with Batman and Superman. She first appeared in All-Star Comics #8. (1941)
Shortly thereafter, Wonder Woman is shown being able to summon it with her tiara, have it hover by the War Department, and extend from it a rope ladder with which she could board it. She uses the plane to fly into outer space, and frequently transports Etta Candy and the Holliday Girls, Steve Trevor, and others. During the 1950s, the plane becomes a jet, and is often shown swooping over Lt. Prince's office; she strips out of her uniform at super speed and bounds to the plane. Though the Plane was depicted as semi-transparent for the reader's convenience, in-story dialogue indicated that it actually was completely invisible, or at least able to become so as the need arose.
The character has been featured in direct-to-DVD animated films and CGI theatrical releases, such as The Lego Movie (2014). Within the live-action DC Extended Universe films, Wonder Woman debuted in Batman v Superman: Dawn of Justice (2016) and was featured as the main character in Wonder Woman (2017). In November 2017, she appeared in the DCEU release Justice League.
After Sekowsky's run ended in the early 1970s, Diana's roots were reverted to her old mythological ones and she wore a more modernized version of her original outfit, a predecessor to her "bathing suit" outfit. Later, in 1976, her glowing white belt was turned into a yellow one. For Series 3, artist Terry Dodson redrew her outfit as a strapless swimsuit.
Following the 2016 DC Rebirth continuity relaunch, Wonder Woman's outfit was redesigned to resemble the one worn in the film Batman v Superman: Dawn of Justice. This outfit is a red bustier with a gold eagle, a blue leather skirt with gold edges with two stars, and knee-high red boots with gold knee guards and accents. Her tiara once again is gold with a red star. She occasionally wears a red cape with a gold clasp and edges.[volume & issue needed] She continues to wear this updated outfit in DC Universe, the continuity established after Rebirth.
After Darkseid and Grail's retreat, they returned to a base in the Amazon Rainforest, where Darkseid was setting his mysterious plans into motion. He tasked his loyal Female Furies with tracking down a godly relic he needed, but they were unable to do so thanks to the intervention of Steve Trevor and his A.R.G.U.S. forces. Meanwhile, Wonder Woman fought a number of villains that had been recruited by Veronica Cale: Zara of the Crimson Flame, Blue Snowman and Anglette. As Diana caught up with Steve at A.R.G.U.S. HQ, Jason returned wearing a suit of armor gifted to him by the gods, but with no knowledge of its purpose. As news came in of an attack by Grail, Wonder Woman and Jason immediately responded just in time to prevent Grail from killing another demigod. Wonder Woman bound Grail in the Lasso of Truth and forced her to reveal Darkseid's plans. Grail explained that Darkseid was looking to build himself an army of Amazons. Due to her half-Amazon blood, Grail was able to break free from the Lasso's grip and retreated.
Diana meets Barbara Ann Minerva for the first time. Minerva wants Diana's lasso and tricks Diana into believing that she has Antiope's Girdle of Gaea. Diana discovers the ruse and storms out of the house. Barbara transforms into the Cheetah and attacks Diana. Julia Kapatelis shoots Cheetah and fends her off. Diana returns to Themyscira. Zeus is infatuated with Diana and asks her for a physical communion to which Diana refuses. Angered, Zeus sends her on a mission, a "Challenge
Marston was an outspoken feminist, swinger, and firm believer in the superiority of women. He described bondage and submission as a "respectable and noble practice". Marston wrote in a weakness for Wonder Woman, which was attached to a fictional stipulation that he dubbed "Aphrodite's Law", that made the chaining of her "Bracelets of Submission" together by a man take away her Amazonian super strength.
Her level of super strength (as granted to her by Demeter) is comparable to that of the Earth itself (as this is where she derives her powers). She is on the same strength level with the strongest other DC’s characters including Superman and Captain Marvel. Thus, she is capable of lifting/carrying thousands of tons with minimal effort. It is generally accepted that she is a notch below Superman. Wonder Woman was even able to take on Powergirl in a hand to hand fight while trying to free her from mind-control. Wonder Woman and Captain Marvel were an even match when they fought. On one occasion she even used her massive strength to move the Earth (though this was under duress and aided by Superman and the Martian Manhunter.) With the launch of the new 52 Wonder Woman showed a new strength level while fighting a God, she removes her bracelets and goes into a "berzerker rage" of power, which originally allegorical to a person losing control to their destructive Ego. We then find out that Wonder Woman's bracelets are what protects her opponents from her intense power. Wonder Woman had a quick match with Supergirl where we found out that they are close in strength, Wonder Woman over powered Supergirl with her bracelets still on.
Comic books were more or less invented in 1933 by Maxwell Charles Gaines, a former elementary school principal who went on to found All-American Comics. Superman first bounded over tall buildings in 1938. Batman began lurking in the shadows in 1939. Kids read them by the piles. But at a time when war was ravaging Europe, comic books celebrated violence, even sexual violence. In 1940, the Chicago Daily News called comics a “national disgrace.” “Ten million copies of these sex-horror serials are sold every month,” wrote the newspaper’s literary editor, calling for parents and teachers to ban the comics, “unless we want a coming generation even more ferocious than the present one.”
As early as the 1950s, Wonder Woman's tiara has also been used as a razor-edged throwing weapon, returning to her like a boomerang. The tiara allows Wonder Woman to be invulnerable from telepathic attacks, as well as allowing her to telepathically contact people such as the Amazons back on Themyscira using the power of the red star ruby in its center.
^ Lyons, Charles. "Suffering Sappho! A Look at the Creator & Creation of Wonder Woman". Comic Book Resources. Archived from the original on January 19, 2013. Retrieved August 23, 2006. Maxwell Charles Gaines, then publisher of All-American Comics, saw the interview and offered Marston a job as an educational consultant to All-American and sister company DC Comics.
These are a pair of steel cuffs that are indestructible because they were created from the remains of Zeus’s Aegis shield. Wonder Woman can use her super reflexes to deflect projectiles, blades, punches, or any form of offensive attack used against her (including Darkseid’s Omega Beams). She can also use them to deflect an object back into her enemies. When Diana crosses them to protect her from impact with larger projectiles as well as damage inflicted by explosions and collisions with hard surfaces, the bracelets generate a small energy shield. In recent events, Diana has learned how to emit a devastating magic lightning attack from her bracelets do to their link with Zeus. This attack can even strike Gods and Goddesses down with a powerful strike, and this attack can even work underwater. In the golden age these were items of submission meant to control Amazons. If they were removed from an Amazon, she would launch into an uncontrollable rage, releasing her full power (this was a plot device which subdued many foes, among them the Crimson Centipede). Also during this era, if they were bound together by a man, all her powers were lost, this was only true in the Golden Age. With the launch of the new 52 the golden age bracelets are brought back. Wonder Woman removes her bracelets and go into a "berzerker rage" of power. Wonder Woman's bracelets are what protects her opponents from her intense power in the New 52.
Lasso of Truth: The Lasso, also referred to as the Golden Perfect, is a sacred relic of the Amazons and was given to them by the Gods of Olympus. It was bestowed to Wonder Woman when she embarked to Man's World. The Lasso's most known power is to force anyone ensnared by it to speak only the truth. It also possesses a number of other magical abilities. The Lasso is capable of tethering the hearts and minds of the individuals holding it, creating a telepathic link between them, as well as allowing for language translation. It can also be used to bind and ensnare the souls of beings, including even gods, within it. Diana can use the Perfect to locate individuals who share an emotional connection to her. It can also be used to force a biophysical reset of those who have been corrupted by some external influence, such as poisons and toxins or mind control, who are bound by it. Diana is highly proficient at using the Lasso of Truth as both a tool and a weapon, and is capable of easily binding people and objects using it.
Wonder Woman has also appeared in the 2013 NetherRealm Studios fighting game, INJUSTICE: Gods Among Us, as a playable character with her own set of super moves and alternate constumes, one of which was a New 52 skin. In the game, Wonder Woman is summoned alongside Aquaman, Green Lantern, Green Arrow, Batman, and the Joker into a world where Superman rules with an iron fist and said world's Wonder Woman is his second-in-command. Wonder Woman must unite with the others and this world's Batman to defeat Regime Superman for good. She is voiced by Susan Eisenberg.