Issue #600 introduced Wonder Woman to an alternate timeline created by the Gods in which Themyscira had been destroyed and the Amazons scattered around the world. In this timeline, Diana is an orphan raised in New York who is learning to cope with her powers. The entire world has forgotten Wonder Woman's existence and the main story of this run was of Diana trying to restore reality even though she does not properly remember it herself. Diana has no memories of her prior adventures as Wonder Woman, recollecting her memories in bits and pieces and receiving different abilities and resources (such as the power of flight and her lasso) during the progression of her adventure. A trio of Death Goddesses called The Morrigan acted as Wonder Woman's main enemies. Diana ultimately defeats the evil goddesses and returns everything back to normal.
I remember when I read in the news that Wonder Woman had been cast and my heart sank ... I'm sure we wouldn't have made the same choice. And then I started paying attention to her, and watching her and looking at her and it was just unbelievable. Frankly, I think they did a better job than I could have because I don't know that I would have scoured the earth as hard to find her ... They were looking for all the same things I would have looked for—all the values that Wonder Woman stands for exuding from someone in an honest way, and boy did they find it ... She shares every quality with Wonder Woman and that's no joke. It's one of those rare things. You need someone who can appear to be Wonder Woman on screen ... Every once in a while, there's superhero casting that transcends, because that person is so authentic to the character that it becomes identified with them, like Lynda Carter or Christopher Reeve.
This version was conceived of as a prequel to the first live-action, theatrical appearance of Wonder Woman, in the 2016 film, Batman v Superman: Dawn of Justice, placing Wonder Woman in the 1910s and World War I (a decision which differs from her comic book origins as a supporter of the Allies during World War II). As for story development, Jenkins credits the stories by the character's creator William Moulton Marston in the 1940s and George Perez's seminal stories in the 1980s in which he modernized the character. In addition, it follows some aspects of DC Comics' origin changes in The New 52 reboot, where Diana is the daughter of Zeus. Jenkins cited Richard Donner's Superman as an inspiration.
Wonder Woman was soon faced with a new threat. Some years ago, Diana saved a young girl, Vanessa Kapatelis, from death at the hands of Major Disaster. She continued to visit Vanessa for many years as she recovered from her injuries, and encouraged her to undergo experimental treatment involving nanites, which allowed Vanessa to walk again. Eventually, Wonder Woman's superheroics forced her to cease her visits. During Diana's absence, Vanessa's mother Julia died, and Vanessa was left alone and felt that Diana had abandoned her. She began to resent Wonder Woman and declared herself her enemy, using the nanites in her blood to create a metallic, winged suit of armor and adopting the name Silver Swan. Silver Swan murdered a family of people that Diana had recently saved, causing Wonder Woman to fight her alongside Jason. Diana managed to drown Silver Swan until she lost consciousness, causing her to revert to her human form. She left Vanessa to recover in the care of A.R.G.U.S.
Carolyn Cocca has stated that Wonder Woman possesses a "duality of character" due to the character possessing both feminine and masculine qualities in her physical abilities and attitude, which Cocca felt made her more appealing to a wide audience. Wonder Woman's first female editor, Karen Berger, claimed that, "Wonder Woman [is] a great role model to young women, but also contains many elements that appeal to males as well. Wonder Woman crosses the gender line.". Berger worked with George Pérez on the new issues of Wonder Woman starting in 1987, and the new Diana "works with friends and allies to teach lessons of peace and equality."
The Lasso of Truth, or Lasso of Hestia, was forged by Hephaestus from the golden girdle of Gaea. The original form of the Lasso in the Golden Age was called the Magic Lasso of Aphrodite. It compels all beings who come into contact with it to tell the absolute truth and is virtually indestructible; in Identity Crisis, Green Arrow mistakenly describes it as "the only lie detector designed by Zeus." The only times it has been broken were when Wonder Woman herself refused to accept the truth revealed by the lasso, such as when she confronted Rama Khan of Jarhanpur, and by Bizarro in Matt Wagner's non-canonical Batman/Superman/Wonder Woman: Trinity. During the Golden Age, the original form of the Lasso had the power to force anyone caught to obey any command given them, even overriding the mind control of others; this was effective enough to defeat strong-willed beings like Captain Marvel. Diana wields the Lasso with great precision and accuracy and can use it as a whip or noose.
When last we left Wonder Woman #49, the battle brewing ever since DC's METAL cracked open the Multiverse seemed to be reaching its climax. With the Dark Gods playing similar roles to the Greek pantheon, but with all-powerful demands, enslaving humanity, Diana and her twin brother Jason were splitting up to oppose them around the globe. Just as they seemed to knock back their leader, King Best, the Dark Gods launch an assault on Jason.
During Marston's run, Diana Prince was the name of an army nurse whom Wonder Woman met. The nurse wanted to meet with her fiancé, who was transferred to South America, but was unable to arrange for money to do so. As Wonder Woman needed a secret identity to look after Steve (who was admitted to the same army hospital in which Diana Prince worked), and because both of them looked alike, Wonder Woman gave the nurse money to go to her fiancé in exchange for the nurse's credentials and took Diana Prince as her alias. She started to work as an army nurse and later as an Air Force secretary.
In February 1941, Marston submitted a draft of his first script, explaining the “under-meaning” of Wonder Woman’s Amazonian origins in ancient Greece, where men had kept women in chains, until they broke free and escaped. “The NEW WOMEN thus freed and strengthened by supporting themselves (on Paradise Island) developed enormous physical and mental power.” His comic, he said, was meant to chronicle “a great movement now under way—the growth in the power of women.”
The JLA's first trip to the universe is where Owlman is found hacking computer systems to get the info he needs. There, the JLA fights recruits the Crime Syndicate of America has recruited. Their second trip was when Batman followed Superwoman, and defeats her. After taking out Superwoman, he calls the JLA, and alongside the JLA travels to the moon, to get to the Crime Syndicate's headquarters. From there on, every JLA'er fights against their counterparts, and Wonder Woman manages to even win against her counterpart, Superwoman.