Another major outfit change for Wonder Woman came about as part of DC Comics' 2011 relaunch of its entire line of publications, The New 52. The character's original one-piece outfit was restored, although the color combination of red and blue was changed to dark red and blue-black. Her chest-plate, belt and tiara were also changed from gold to a platinum or sterling silver color. Along with her sword, she now also utilizes a shield. She wears many accessories such as arm and neck jewelry styled as the "WW" motif. Her outfit is no longer made of fabric, as it now resembles a type of light, flexible body armor. Her boots are now a very dark blue rather than red. The design previously included black trousers, but they were removed and the one-piece look was restored during the time of publication.
The Golden, Silver, and Bronze Age portrayals of Wonder Woman showed her using a silent and invisible plane that could be controlled by mental command and fly at speeds up to 3,000 mph (4,800 km/h). Its appearance has varied over time; originally it had a propeller, while later it was drawn as a jet aircraft resembling a stealth aircraft.
At the end of Infinite Crisis, Wonder Woman temporarily retires from her costumed identity. Diana, once again using the alias Diana Prince, joins the Department of Metahuman Affairs. Donna Troy becomes the new Wonder Woman and is captured by Diana's enemies. Diana then goes on a mission to rescue her sister, battling Circe and Hercules. Diana defeats the villains, freeing Donna and takes up the role of Wonder Woman again. Circe places a spell on Diana, which renders Diana into a normal, powerless human being when in the role of Diana Prince; her powers come to her only when she is in the role of Wonder Woman.
During the Silver Age, under writer Robert Kanigher, Wonder Woman's origin was revamped, along with other characters'. The new origin story increased the character's Hellenic and mythological roots: receiving the blessing of each deity in her crib, Diana is destined to become as "beautiful as Aphrodite, wise as Athena, strong as Hercules, and swift as Hermes."
The sister of Hippolyta, general of the Amazonian army, Diana's aunt and mentor. On being cast for the film, Wright said, "It's two-fold because when Patty Jenkins called me, the director, it was a three-minute long conversation. She said, 'I'm doing a movie about Wonder Woman. Do you want to be her trainer?' And I was like, 'Yes. Of course.' And the general of the Amazonian army. That was pretty cool." Describing her character mentoring and training Diana to be a warrior, Wright said, "It's a sixth sense that it is coming and I think that's also in the mythological story behind Antiope and Queen Hippolyta. They know it's coming and it's her duty as the aunt to her young niece to make sure she is the fiercest warrior of all time." On the Amazons fighting style, Wright said, "It's hand combat. Yes, swords and knives and arrows, but the precision that they have, right, as these warrior women; it's so nice to see that disparity between what we had in the day of just raw fighting materials and the guns and how easy that is in comparison." The message of the film, Wright stated, "is not just female empowerment. It's about love and justice. That's what the film's about. And what a great message to spread to our little ones." Commenting about training for the film, Wright said, "The most empowering was to get into that physical shape. So we were doing horseback riding training, weight training, martial arts, and 2,000 to 3,000 calories a day".
The Lasso of Truth, or Lasso of Hestia, was forged by Hephaestus from the golden girdle of Gaea. The original form of the Lasso in the Golden Age was called the Magic Lasso of Aphrodite. It compels all beings who come into contact with it to tell the absolute truth and is virtually indestructible; in Identity Crisis, Green Arrow mistakenly describes it as "the only lie detector designed by Zeus." The only times it has been broken were when Wonder Woman herself refused to accept the truth revealed by the lasso, such as when she confronted Rama Khan of Jarhanpur, and by Bizarro in Matt Wagner's non-canonical Batman/Superman/Wonder Woman: Trinity. During the Golden Age, the original form of the Lasso had the power to force anyone caught to obey any command given them, even overriding the mind control of others; this was effective enough to defeat strong-willed beings like Captain Marvel. Diana wields the Lasso with great precision and accuracy and can use it as a whip or noose.